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GUARDIAN'S AWAKENING

Team Size: 5
Role(s): 3D Environment Artist, Character Rigger, Animator
Resources used: Unity, 3ds Max, ZBrush, Adobe Photoshop

This game was a 2-3 week project. In this game, you are a Golem who awakes in a destroyed world. Your goal is to fight the spiders and find out why it is destroyed. My team was assigned with making this a small game and asked to use it to test our skills in animation and modular design.

For this game, I primarily animated and rigged the character models but I also textured and modeled some pieces in the game along with a few pieces that did not make it in the game.

Overall, this game helped me learn about and improve on animation and modular design.

The game is available for download on itch.io

Guardian's Awakening: Headliner
Guardian's Awakening: Photo Gallery

ANIMATIONS

Below is a video player showing the animations I did for this game. This was the first time I animated and I have improved since this game was made.

Golem Stone Arm Attack: Where our character attacks with magic out of his stone arm.

Golem Wake Up: Didn't make it into the game. The Golem was meant to be summoned awake and proceeds to take in its surroundings.

Golem Wood Attack: Where the Golem attacks with magic out of his wooden hand.

Guardian's Awakening: Bio
Guardian

Guardian

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Guardian's Awakening: Videos
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