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Hello, I'm Sam, an Environmental Artist. I am proficient in 3ds Max, ZBrush, Unity, Unreal Engine, GitHub, and Adobe Photoshop and Illustrator. I have created a handful of games in a team setting where I have been the primary environment artist. I enjoy creating games that are unique and fun to not only create but to play. Below are some examples of my work and my résumé.

LOOT EVERYTHING

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Team Size: 6

Loot Everything is a game that we were given roughly a month to complete. I did almost all of the environment assets for this game.

GUARDIAN'S AWAKENING

Golem

Team Size: 4

This game was a small project where my team was tasked with creating a one level game out of (mostly) modular pieces

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DAB REVO

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Dab Revo is a freestyle dancing game with rhythm game roots. Think you're too cool for this game? Well you're not... We like fun!

DARK WORLD BURGER

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One of my capstone games, Dark World Burger is a  2D pixelart JRPG set in a greasepunk world. The game consists of production, distribution, and consumption of meat in the Dark World. As an Employee, your duty is to serve customers, respect the authority of your manager, and avoid forming any independent thoughts.

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CAT RUNNER

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This game was a small two week project where my team was tasked with creating modular pieces and animating a character for a short demo.

3D ART ASSETS

FinalModel.max - Autodesk 3ds Max 2018 -

The button below will lead to some models that I have created in my spare time or in class.

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